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  • Yes, but you've got to catch one of the admins and mentors (see [[Player Roles]]) while you're still in the problematic cu ...scouts/scythes or admins and if mistakes are in the consensus, scythes and admins can correct them. Your accuracy will increase/decrease when that happens ac
    17 KB (3,107 words) - 16:12, 17 November 2015
  • ...scouts/scythes or admins and if mistakes are in the consensus, scythes and admins can correct them. Your accuracy will increase/decrease when that happens ac
    775 B (134 words) - 21:45, 7 November 2015
  • Yes, but you've got to catch one of the admins and mentors (see [[Player Roles]]) while you're still in the problematic cu
    512 B (94 words) - 21:52, 7 November 2015
  • 10 KB (165 words) - 14:35, 9 June 2016
  • 2 KB (88 words) - 14:35, 9 June 2016
  • ...competitions and bestowing bonuses upon winners of such competitions. The Admins are also known as "Golden Ones" in reference to the color of their username ...tor of a cube is it's [[The_Eyewire_Lexicon#P|parent]]. Scouts/Scythes and Admins can see these cubes (or ID of cubes) by clicking "Show" in the Scout toolbo
    34 KB (5,914 words) - 14:03, 14 June 2016
  • A challenge in which all players have to work together with admins, to try to complete a cell in under 24 hours.
    128 B (23 words) - 14:14, 14 June 2016
  • ...y selected [[The_Eyewire_Lexicon#C|cube]]. This can be done by Scythes and Admins. Re-reaping a cube (a second time) after having added or removed one more m
    879 B (156 words) - 14:14, 14 June 2016
  • ...players have included it in their trace (or on weight added by Scythes and Admins when making corrections). These values may be seen in the cube when a Scout
    621 B (106 words) - 14:21, 14 June 2016
  • A term for admins/devs. Refers to the gold color they use in chat.
    87 B (18 words) - 14:28, 14 June 2016
  • With direction or permission from Admins, scythes/admins reap traces without logging just to grow a branch/cell. Usually done to com
    289 B (46 words) - 14:28, 14 June 2016
  • Functions that Scythes and Admins use to remove the entire trace leaving only the seed, or remove the seed it
    222 B (38 words) - 14:29, 14 June 2016
  • ...according to whether it has one or two votes. Scythes each have one vote, Admins have 1M votes.
    376 B (69 words) - 14:30, 14 June 2016
  • ...tor of a cube is it's [[The_Eyewire_Lexicon#P|parent]]. Scouts/Scythes and Admins can see these cubes (or ID of cubes) by clicking "Show" in the Scout toolbo
    1 KB (172 words) - 14:30, 14 June 2016
  • ...touches the wall between it and another cube (parent). Scouts/Scythes and Admins may click on "show children" when in inspect mode to see any cubes (or a li
    289 B (52 words) - 14:32, 14 June 2016
  • ...y changed by [[The_Eyewire_Lexicon#S|scythes]] and [[The_Eyewire_Lexicon#A|admins]]. A [[The_Eyewire_Lexicon#W|weight]] of no less than 3.0 is required for a
    473 B (80 words) - 14:32, 14 June 2016
  • ...o#C|cube]]s, handpicked by other players and/or [[The_Eyewire_Lexicon/ko#A|admins.]] A term for admins/devs. Refers to the gold color they use in chat.
    39 KB (3,993 words) - 02:59, 15 March 2018
  • ...icon#C|cube]]s, handpicked by other players and/or [[The_Eyewire_Lexicon#A|admins.]]
    215 B (33 words) - 14:33, 14 June 2016
  • ...a certain number of points traced (starting at 2500). On special occasions Admins may also hold spontaneous Happy Hours.
    336 B (59 words) - 14:36, 14 June 2016
  • ...Relative weights of the cubes in a cell may be seen by Scouts, Scythes and Admins on the weight [[The_Eyewire_Lexicon#H|heat map]].
    396 B (75 words) - 14:36, 14 June 2016

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