컨센서스(The Consensus)
From Eyewire
Revision as of 04:44, 8 January 2016 by Pilnpat (Talk | contribs) (Created page with "====사이드 가중치(Scythe Weight)====")
아이와이어는 가장 정확한 데이터를 생산하기 위해서 각 큐브별로 플레이어가 추적한 정교한 데이터 조합인 컨센서스(consensus)를 받아 들입니다.
Contents
가중치(Weight)
- 플레이어가 큐브를 제출할 때마다 가중치 1을 얻게 됩니다.
- 큐브가 아직 개척되지 않은 경우에는 가중치가 0입니다.
신뢰도(Confidence Value)
- 플레이어마다 다른 방식으로 큐브를 추적하기 때문에 큐브 내의 세그먼트도 서로 다른 신뢰도(confidence value)를 가질 수 있습니다.
- 신뢰도는 인공지능(AI)이 세그먼트가 큐브에 속해 있다는 것을 얼마나 확신할 수 있는지 계산한 것입니다.
- 큐브에서 세그먼트를 추적하는 플레이어가 많을수록 세그먼트가 큐브에 속해 있다는 것을 인공지능(AI)이 더욱 확신할 수 있습니다.
사이드 가중치(Scythe Weight)
- When reaping a cube, a Scythe has weight 2.
- This weight is used to fix a merger, missing branch, or missing nub.
- Often it is necessary for multiple Scythes to reap a cube in order to change the confidence of the segments.
Reaper Weight
- Admins and the GrimReaper have a weight of one million when reaping a cube.
- They also use this this to fix mergers, missing branches, and missing nubs.
- Because of the high weight, it only requires one Admin to change a cube.
- This can often cause problems when a Scout or Scythe finds a merger, missing branch, or missing nub in a reaper weighted cube.
Frozen Cubes
- Admins freeze cubes to prevent players from playing them.
- Cell bodies are frozen because:
- they are not useful for the research that is being conducted.
- the AI does not segment them well since it is designed to segment branches.
- they take a long time to trace
- they slow down the players' computers.
- Some cubes will be frozen when there is a serious AI merger in the cube that cannot be removed.
Duplicate Cubes will also be frozen.
Duplicate Cubes
- Duplicate cubes are cubes that share segments with a cube in another cell.
- This usually means that one of the cells has a merger
Spliced Branches
- If there was a merger in a past cell and it has been removed, the Duplicate cube will automatically splice the branch up until the point at which the merger was removed
- This can greatly accelerate the tracing process of the cell.
The Spawner
- The Spawner creates a cube when the consensus shows that the branch extends.
- It uses some parts of the last cube as the seed.
- It also updates the weight and confidence values of a cube after a player submits it.