Translations:The Eyewire Lexicon/20/en
From Eyewire
Revision as of 14:32, 14 June 2016 by FuzzyBot (Talk | contribs) (Importing a new version from external source)
Child: A cube spawned by the AI when a branch touches the wall between it and another cube (parent). Scouts/Scythes and Admins may click on "show children" when in inspect mode to see any cubes (or a list of their numbers) spawned from their current cube.