Difference between revisions of "Translations:Player Roles/20/zh-hans"

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(Created page with "==== 权力 ==== 一旦提升为侦察兵,玩家能: *审查细胞里的任何一个方块 **看到方块某一片段的 可信度 **父...")
 
 
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*审查细胞里的任何一个方块
 
*审查细胞里的任何一个方块
 
**看到方块某一片段的[[Consensus#Confidence_Values| 可信度]]  
 
**看到方块某一片段的[[Consensus#Confidence_Values| 可信度]]  
**父类方块(the cube that spawned the cube the scout is inspecting)
+
**父类方块(能延伸成正在审查的方块的方块)
**和子类(cubes spawned by the cube the scout is inspecting)
+
**和子类方块(由正在审查的方块延伸出的方块)
 
*标记发现有问题的方块
 
*标记发现有问题的方块
*有3种图可以用在细胞上
+
*有3种热力图可以用在细胞上
 
**在镰刀视图中可以看到,标记了的方块, 被镰刀、管理员、[[GrimReaper |死神]] 收割的方块,  [[Completing a Cell| 明显完成的方块]], [[Consensus#Frozen_Cubes|冻结了的方块 ]], and [[Consensus#Duplicate_Cubes|双重方块 ]].
 
**在镰刀视图中可以看到,标记了的方块, 被镰刀、管理员、[[GrimReaper |死神]] 收割的方块,  [[Completing a Cell| 明显完成的方块]], [[Consensus#Frozen_Cubes|冻结了的方块 ]], and [[Consensus#Duplicate_Cubes|双重方块 ]].
**Created shows how long ago each cube was [[Consensus#The_Spawner| spawned]]
+
**第二种图可以看到每个方块是什么时候被[[Consensus#The_Spawner| 孵化]]的。
*They can highlight all of the ancestors (cubes further up the branch) of a cube and all of the descendants (cubes further down a branch) of a cube
+
**权重图表示了每个方块占的比重(尤其是那些权重小于三的)
[[File:Created.png|left|thumb|500px|A view of the Created heat map]]
+
*能高亮所有的始祖方块(分叉上游的方块) 和所有新生方块 (分叉下游的方块)  
[[File:Scythe_Vision.png|center|thumb|528px|A view of Scythe Vision]]
+
[[File:Created.png|left|thumb|500px|正在创建一个热力图]]
 +
[[File:Scythe_Vision.png|center|thumb|528px|镰刀视图]]

Latest revision as of 16:32, 16 September 2016

Information about message (contribute)
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Message definition (Player Roles)
==== Powers ====
Once promoted to a Scout, a player:
*Can inspect any cube in a cell
**In the cubes they see the [[Consensus#Confidence_Values| confidence]] of the segments
**the parent cube (the cube that spawned the cube the scout is inspecting)
**and the children (cubes spawned by the cube the scout is inspecting)
*Flag the cube if a problem is found
*They have 2 heat maps that can be used on cells
**Scythe Vision shows which cubes have been flagged, reaped by Scythes, reaped by Admins or the [[GrimReaper]], [[Completing a Cell| marked complete]], [[Consensus#Frozen_Cubes| frozen]], and [[Consensus#Duplicate_Cubes| duplicate cubes]].
**Created shows how long ago each cube was [[Consensus#The_Spawner| spawned]]
*They can highlight all of the ancestors (cubes further up the branch) of a cube and all of the descendants (cubes further down a branch) of a cube
[[File:Created.png|left|thumb|500px|A view of the Created heat map]]
[[File:Scythe_Vision.png|center|thumb|528px|A view of Scythe Vision]]
Translation==== 权力 ====
一旦提升为侦察兵,玩家能:
*审查细胞里的任何一个方块
**看到方块某一片段的[[Consensus#Confidence_Values| 可信度]] 
**父类方块(能延伸成正在审查的方块的方块)
**和子类方块(由正在审查的方块延伸出的方块)
*标记发现有问题的方块
*有3种热力图可以用在细胞上
**在镰刀视图中可以看到,标记了的方块, 被镰刀、管理员、[[GrimReaper |死神]] 收割的方块,  [[Completing a Cell| 明显完成的方块]], [[Consensus#Frozen_Cubes|冻结了的方块 ]], and [[Consensus#Duplicate_Cubes|双重方块 ]].
**第二种图可以看到每个方块是什么时候被[[Consensus#The_Spawner| 孵化]]的。
**权重图表示了每个方块占的比重(尤其是那些权重小于三的)
*能高亮所有的始祖方块(分叉上游的方块) 和所有新生方块 (分叉下游的方块) 
[[File:Created.png|left|thumb|500px|正在创建一个热力图]]
[[File:Scythe_Vision.png|center|thumb|528px|镰刀视图]]

权力

一旦提升为侦察兵,玩家能:

  • 审查细胞里的任何一个方块
    • 看到方块某一片段的 可信度
    • 父类方块(能延伸成正在审查的方块的方块)
    • 和子类方块(由正在审查的方块延伸出的方块)
  • 标记发现有问题的方块
  • 有3种热力图可以用在细胞上
  • 能高亮所有的始祖方块(分叉上游的方块) 和所有新生方块 (分叉下游的方块)
正在创建一个热力图
镰刀视图