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Amacrine Cell
Artificial Intelligence
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Citizen Science and Citizen Neuroscience
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On-Off Direction-Selective Ganglion Cell
Orientation Selective Ganglion Cell
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Template:Get Involved
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Template:The Neuroscience
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The Consensus
The Eye and Retina
The Eyewire Lexicon
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zh-mo - 中文(澳門)
zh-my - 中文(马来西亚)
zh-sg - Chinese (Singapore)
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{{DISPLAYTITLE:玩家角色}}=常规玩家= 这里有三中不同的常规玩家的比较: ===学徒=== 欢迎来到EyeWire,学徒。学徒是指刚注册还没有通过新手指南的玩家。 [[File:Trainne.jpg]] ===玩家=== 通过新手指南后,学徒就能成为常规玩家。常规玩家可以像其他玩家一样玩,能获得积分但只能玩一级细胞。 [[File:Player2.jpg]] ===高级玩家=== 高级玩家是那些通过闪电训练的玩家,他们能玩1级和2级的细胞。 [[File:Adv.jpg]] 常规玩家在聊天室里显示为绿色。 =高级玩家比较= 有四种不同级别的高级玩家:侦察兵、大刀、审批者、老者。每种都有他们自己的素质本领、权力、责任。要提升至高级玩家,每种都要经过总部(HQ)的认可。很多玩家都渴望升级到这些高级角色,但不要忘记:权力越大,责任越大! === 侦察兵 === [[File:ScoutCube.png|thumb|500 px|right|越红的部分,可信度越低。图示有父类方块(紧接着种子)和孩子(从方块延伸出来的3个黄色片段)。“跳跃”是用来跳转到某个特定的方块]] '''高级玩家被训练能过改正细胞中的错误。 侦察兵会在聊天室里显示为青绿色。'''<br /> ''"搭上我的荣誉,我将尽我所能去找出那些杂合体和缺失的分支。"'' ==== 本领 ==== 为了成为一个侦察兵,玩家必须做到: *至少90%的[[F-Scores and Accuracy| 准确率]] *已经完成了闪电二级训练 *玩家为了满足要求的经验已经玩了很长的时间,完成了足够数目的方块。(经验是一个月的时间) *积极、有效地回复其他玩家在聊天中的问题 *比其他普通玩家更感兴趣去推进神经科学的发展。 ==== 权力 ==== 一旦提升为侦察兵,玩家能: *审查细胞里的任何一个方块 **看到方块某一片段的[[Consensus#Confidence_Values| 可信度]] **父类方块(能延伸成正在审查的方块的方块) **和子类方块(由正在审查的方块延伸出的方块) *标记发现有问题的方块 *有3种热力图可以用在细胞上 **在镰刀视图中可以看到,标记了的方块, 被镰刀、管理员、[[GrimReaper |死神]] 收割的方块, [[Completing a Cell| 明显完成的方块]], [[Consensus#Frozen_Cubes|冻结了的方块 ]], and [[Consensus#Duplicate_Cubes|双重方块 ]]. **第二种图可以看到每个方块是什么时候被[[Consensus#The_Spawner| 孵化]]的。 **权重图表示了每个方块占的比重(尤其是那些权重小于三的) *能高亮所有的始祖方块(分叉上游的方块) 和所有新生方块 (分叉下游的方块) [[File:Created.png|left|thumb|500px|正在创建一个热力图]] [[File:Scythe_Vision.png|center|thumb|528px|镰刀视图]] ==== 责任 ==== 所有的侦察兵分担zhe3一些的责任: *复核细胞的[[mergers |杂合体]]、缺失的分支、缺失的节点 *对方块可能出现所有问题提出改正建议 *评论其他人改正建议 *指导在聊天室里提问的新手,或在某一个方块上帮助他 === 镰刀的地位 === '''Once a Scout has enough experience in reviewing cells, they will be accepted into the Order of the Scythe, where they will take on a new role as a Scythe. Scythes will appear in chat as a glowing turquoise.'''<br> ''"Polish up your shiny new scythe. It's time to lop off some nasty mergers!"'' =====Qualifications===== In order to become a Scythe, a player must: [[File:ScytheCube.png|right|500px|thumb|The Scythe can submit a change using "reap" and can deselect all segments using "deselect"]] *Meet all the requirements for being a scout *Have been a scout for enough time (Usually this is in excess of one month) *Have enough experience inspecting cubes and proposing corrections *Have enough experience finding mergers, missing branches, and nubs *Be willing to collaborate with other Scythes to remove mergers and add missing branches and nubs =====Powers===== With the promotion to the Order of the Scythe, players gain a few more powers: *While they lose the ability to flag a cube, they can make an edit to a cube **This edit will carry the weight of two normal players in the [[consensus]] **They are unable to edit frozen cubes *They can mark branches complete =====Responsibilities===== On top of the responsibilities inherited from scouts, a Scythe must: *Remove mergers swiftly *Extend branches *Add nubs *Use their weight to help other Scythes to do these three things. *Mark branches complete when they are neither missing any branches or nubs, nor having any mergers. === Moderators === '''Moderators are keepers of the chat, they keep things clean and the people happy. Moderators will appear in chat as a glowing purple.'''<br> ''"Your friendly neighborhood mod, keeping the streets of EyeWire safe from foul-mouthed middle schoolers since 2012."'' =====Qualifications===== Being a Moderator requires a little more than having good people skills. Players must: *Be active in chat *Use clean language *Have good judgement in dealing with misbehaving players *Be able to mediate a conflict and prevent potential conflicts *Keep the chat away from inappropriate and offensive conversations *Be able to handle foul language *Moderators are required to be at least 16 years old =====Powers===== Moderators can remove players from chat, either temporarily or permanently. =====Responsibilities===== Moderators have some of the strictest responsibilities: *Make sure players don't misbehave. Things they watch for are: **Foul language **Spamming **Inappropriate conversations **Harassment **Inappropriate usernames *Moderators must warn players not to misbehave and inform them of the punishment for continuing misbehavior *Use discretion when removing players from chat *Listen to the grievances of offended and upset players *Inform Admins about inappropriate usernames ===Mentors=== <strong>Mentors are accomplished players who can assist other players who are looking for help or have a question about something fishy in their cube. Mentors will appear as Hello-Kitty pink in chat</strong><br> <em>"The student has become the teacher"</em> =====Qualifications===== Mentors must be experienced players who are eager to help others and can help new players learn at their own pace. ====Powers==== *Ability to join a player in their cube **They can select and deselect segments in another players cube *scouts and scythes who are also mentors can use watch mode to help out other scouts and scythes in reaping. ====Rules==== *Explicit permission must be given in general chat before a Mentor can watch someone else. *Watch mode cannot be used as an advantage in competitions or be used to gain points by influencing the players trace. [[ko:Player_Roles]]
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