Safari

From Eyewire
Revision as of 23:42, 11 July 2012 by rprentki (Talk | contribs) (Created page with "EyeWire works best on Chrome, but it also works with Safari. WebGL is disabled by default in Safari, you will have to manually enable it. If you have the most recent ver...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

EyeWire works best on Chrome, but it also works with Safari. WebGL is disabled by default in Safari, you will have to manually enable it. If you have the most recent version of Safari skip ahead to the Enabling WebGL section


Check if Your Browser Supports WebGL

Click on the following link, http://get.webgl.org It will tell you whether or not WebGL is enabled on your computer. Hopefully you will get something like the image below, if so, you're all set to start playing EyeWire.

File:Browser supports webgl.png

Other Messages

If you get a message that says "Oh no! We are sorry but your browser does not seem to support WebGL" that means it's time to update your browser to a more recent version. There should be a link under that message, or follow this link http://www.apple.com/safari/download/ and update to the newest version of Safari. After you've updated, restart your browser and try again.


If you get a message that says "Hmm. While your browser seems to support WebGL, it is disabled or unavailable. If possible, please ensure that you are running the latest drivers for your video card." That means that you'll have to configure your browser manually to enable WebGL. For instructions move to the next section.

Enabling WebGL

WebGL is disabled by default in Safari. To enable it, open the Safari menu and select Preferences.

Safari.1.1.png


Next click on the Advanced tab and then check the box at the bottom that says Show Develop menu in menu bar.


Safari.2.png


Next click on the Develop menu that just appeared in the menu bar at the top of the screen. Select Enable WebGL.

Safari.3.png

Congratulations, you've just successfully enabled WebGL.