Difference between revisions of "Player Roles"

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There are 4 main categories of advanced categories, each with their own qualifications, powers, and responsibilities.
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There are 4 main categories of advanced players, each with their own qualifications, powers, and responsibilities. Many players strive to achieve these advanced roles, but remember ''With great power, comes great responsibility.''
  
 
===Scouts===
 
===Scouts===
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Advanced players who are training to be able to make corrections in cells.
 
Advanced players who are training to be able to make corrections in cells.
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''On my honor I will try my best to seek out mergers and missing branches.''
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====Qualifications====
 
====Qualifications====
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In order to become a Scout a player must:
 
In order to become a Scout a player must:
 
*Have an [[F-Scores and Accuracy| accuracy]] of at least 90%
 
*Have an [[F-Scores and Accuracy| accuracy]] of at least 90%
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====Powers====
 
====Powers====
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Once promoted to a Scout, a player:
 
Once promoted to a Scout, a player:
 
*Can inspect any cube in a cell
 
*Can inspect any cube in a cell
 
*Flag the cube if a problem is found
 
*Flag the cube if a problem is found
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====Responsibilities====
 
====Responsibilities====
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All Scouts share a set of responsibilities:
 
All Scouts share a set of responsibilities:
 
*Review cells for [[mergers]], missing branches, and missing nubs
 
*Review cells for [[mergers]], missing branches, and missing nubs
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===The Order of the Scythe===
 
===The Order of the Scythe===
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Once a Scout has enough experience in reviewing cells, they will be accepted into the Order of the Scythe, where they will take on a new role as a Scythe.
 
Once a Scout has enough experience in reviewing cells, they will be accepted into the Order of the Scythe, where they will take on a new role as a Scythe.
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''Polish up your shiny new scythe. It's time to lop off some nasty mergers!''
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====Qualifications====
 
====Qualifications====
 +
 
In order to become a Scythe, a player must:
 
In order to become a Scythe, a player must:
 
*Meet all the requirements for being a scout
 
*Meet all the requirements for being a scout
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*Have enough experience finding mergers, missing branches, and nubs
 
*Have enough experience finding mergers, missing branches, and nubs
 
*Be willing to collaborate with other Scythes to remove mergers and add missing branches and nubs
 
*Be willing to collaborate with other Scythes to remove mergers and add missing branches and nubs
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====Powers====
 
====Powers====
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With the promotion to the Order of the Scythe, players gain a few more powers:
 
With the promotion to the Order of the Scythe, players gain a few more powers:
 
*While they lose the ability to flag a cube, they can make an edit to a cube
 
*While they lose the ability to flag a cube, they can make an edit to a cube
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====Responsibilities====
 
====Responsibilities====
''With great power, comes great responsibility.''<br/>
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On top of the responsibilities inherited from scouts, a Scythe must:
 
On top of the responsibilities inherited from scouts, a Scythe must:
 
*Remove mergers swiftly
 
*Remove mergers swiftly
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===Moderators===
 
===Moderators===
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Moderators are keepers of the chat, they keep things clean and the people happy.
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 +
''Your friendly neighborhood mod, keeping the streets of EyeWire safe from foul-mouthed middle schoolers since 2012.''
  
 
====Qualifications====
 
====Qualifications====
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 +
  
 
====Powers====
 
====Powers====
 +
 +
  
 
====Responsibilities====
 
====Responsibilities====
 +
 +
  
 
===Admins===
 
===Admins===

Revision as of 16:37, 9 June 2014

There are 4 main categories of advanced players, each with their own qualifications, powers, and responsibilities. Many players strive to achieve these advanced roles, but remember With great power, comes great responsibility.

Scouts

Advanced players who are training to be able to make corrections in cells.

On my honor I will try my best to seek out mergers and missing branches.

Qualifications

In order to become a Scout a player must:

  • Have an accuracy of at least 90%
  • Be a player for a long enough time and done enough cubes to have gathered the required experience
  • Be active and helpful in chat to answer other players questions
  • Show an interest in doing more than the average player to advance neuroscience.

Powers

Once promoted to a Scout, a player:

  • Can inspect any cube in a cell
  • Flag the cube if a problem is found

Responsibilities

All Scouts share a set of responsibilities:

  • Review cells for mergers, missing branches, and missing nubs
  • Propose corrections for cubes with any such problems
  • Offer opinions on other's proposed corrections
  • Help players in chat who are struggling to learn to play, or with a specific cube.

The Order of the Scythe

Once a Scout has enough experience in reviewing cells, they will be accepted into the Order of the Scythe, where they will take on a new role as a Scythe.

Polish up your shiny new scythe. It's time to lop off some nasty mergers!

Qualifications

In order to become a Scythe, a player must:

  • Meet all the requirements for being a scout
  • Have been a scout for enough time
  • Have enough experience inspecting cubes and proposing corrections
  • Have enough experience finding mergers, missing branches, and nubs
  • Be willing to collaborate with other Scythes to remove mergers and add missing branches and nubs

Powers

With the promotion to the Order of the Scythe, players gain a few more powers:

  • While they lose the ability to flag a cube, they can make an edit to a cube
    • This edit will carry the weight of two normal players in the consensus
    • They are unable to edit frozen cubes

Responsibilities

On top of the responsibilities inherited from scouts, a Scythe must:

  • Remove mergers swiftly
  • Extend branches
  • Add nubs
  • Use their weight to help other Scythes to do these three things.

Moderators

Moderators are keepers of the chat, they keep things clean and the people happy.

Your friendly neighborhood mod, keeping the streets of EyeWire safe from foul-mouthed middle schoolers since 2012.

Qualifications

Powers

Responsibilities

Admins

Qualifications

Powers

Responsibilities