Difference between revisions of "Internet Explorer"

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To make EyeWire work (and to make it visually stimulating and fun) requires interactive 2D and 3D graphics, the only way we were able to provide you with the graphics needed was by using [[WebGL]] (Web Graphics Library).  It is an HTML5 feature for rendering interactive 3D graphics without the use of plug-ins.  
 
To make EyeWire work (and to make it visually stimulating and fun) requires interactive 2D and 3D graphics, the only way we were able to provide you with the graphics needed was by using [[WebGL]] (Web Graphics Library).  It is an HTML5 feature for rendering interactive 3D graphics without the use of plug-ins.  
  
Internet Explorer is the only major web browser that does not support WebGL.  Microsoft has no plans to support WebGL, so we expect this problem to be permanent. EyeWire works with all other major browsers. Why don't you try Chrome or [[Safari?
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Internet Explorer is the only major web browser that does not support WebGL.  Microsoft has no plans to support WebGL, so we expect this problem to be permanent. EyeWire works with all other major browsers. Why don't you try Chrome or [[Safari]]?

Revision as of 20:50, 16 July 2012

You'll get the best experience with EyeWire by using Chrome, though Firefox and Safari will also work.

To make EyeWire work (and to make it visually stimulating and fun) requires interactive 2D and 3D graphics, the only way we were able to provide you with the graphics needed was by using WebGL (Web Graphics Library). It is an HTML5 feature for rendering interactive 3D graphics without the use of plug-ins.

Internet Explorer is the only major web browser that does not support WebGL. Microsoft has no plans to support WebGL, so we expect this problem to be permanent. EyeWire works with all other major browsers. Why don't you try Chrome or Safari?