Difference between revisions of "Firefox"

From Eyewire
Jump to: navigation, search
(Created page with "The most recent version of Firefox enables WebGL by default. Sometimes things do go arwy, follow these steps to troubleshoot problems. Click on the following link, it will...")
 
 
(59 intermediate revisions by 5 users not shown)
Line 1: Line 1:
The most recent version of Firefox enables WebGL by default.   Sometimes things do go arwy, follow these steps to troubleshoot problems.
+
__NOTOC__
 +
<translate>
 +
<!--T:1-->
 +
EyeWire works best on [[Chrome]], but it also works with Firefox.  The most recent version of Firefox enables [[WebGL]] by default. [http://www.mozilla.org/en-US/firefox/new/| Update your browser] or follow the steps below:
  
 +
=== Step 1 ===  <!--T:2-->
 +
Type “about:config” into the address bar at the top of your browser.
  
Click on the following link, it will tell you whether or not WebGL is enabled on your computer.
+
<!--T:3-->
http://get.webgl.org
+
You will get a page with a scary warning saying that looks like this:
  
Hopefully you will get something like this
+
<!--T:4-->
[[File:Browser supports webgl.png ]]
+
[[File:Firefox1.1.png|border|500px|]]
  
If so, you're all set to start playing EyeWire.
+
<!--T:5-->
 +
'''Don't worry, it'll be okay.'''
  
If you get the following message
+
<!--T:6-->
 +
Check the button that says “I'll be careful, I promise!”
  
[[File:Browser doesnt support webgl.png]]
+
<!--T:7-->
 +
You will see a page with a long list of programs, either use the search bar to find WebGL (CTRL+F), or scroll down to the bottom of the page.
 +
Make sure '''webgl.disabled''' is set to '''false'''.
  
That means you need to follow the link below the message to update to the newest version of your chosen browser.  After you've updated, restart your browser and try again.
 
  
If you receice the message
+
<!--T:8-->
 +
If it is set to '''true''' instead of '''false''', double click on that line to change it. 
 +
Close all tabs of Firefox and reopen it.  Go to http://get.webgl.org and see if that has fixed the problem.  This will usually fix the problem.  If it did not move on to step 2.
  
[[File:WebGL.disabled.png]]
 
  
That means you'll need to enable WebGL manually.
+
=== Step 2 ===  <!--T:9-->
 +
If '''webgl.disabled''' was already set to '''false''', set '''webgl.force-enabled''' as '''true''' (double click) and then restart Firefox and then try http://get.webgl.org again.
  
'''How to Enable WebGL in Firefox'''
 
  
Type “about:config” into the address bar at the top of your browser.
+
<!--T:10-->
 +
[[File:Firefox.3.1.png|border|]]
 +
 
 +
 
 +
 
 +
=== Step 3 ===  <!--T:11-->
 +
If that still didn't fix the problem try setting '''webgl.force_osmesa''' as '''true''' (double click) and then restart Firefox and try http://get.webgl.org again.
 +
 
 +
 
 +
<!--T:12-->
 +
[[File:Firefox.4.1.png|border|]]
 +
 
 +
 
 +
=== Step 4 === <!--T:13-->
 +
<br>
 +
 
 +
<!--T:14-->
 +
If you're still having trouble try setting '''webgl.prefer-native-gl''' as '''true''' (double click) and then restart Firefox and try http://get.webgl.org again.
 +
 
 +
== Check if your Browser Supports WebGL == <!--T:15-->
 +
 
 +
<!--T:16-->
 +
Click on the following link, http://get.webgl.org  It will tell you whether or not WebGL is enabled on your computer.
 +
 
 +
<!--T:17-->
 +
Hopefully you will get something like the image below. If so, you're all set to start playing EyeWire.
 +
 
 +
 
 +
<!--T:18-->
 +
[[File:Webgl_yes.png|border|450px|]]
 +
 
 +
== If None of That Worked == <!--T:19-->
 +
 
 +
<!--T:20-->
 +
If WebGL is still not working for you with Firefox it's time to try [[Chrome]].
 +
</translate>
 +
[[ko:Firefox]]
  
You will get a page with a scary warning saying that “This might void your warranty!” Don't worry, it'll be okay.  Check the button that says “I'll be careful, I promise!”
+
[[Category:Software]]

Latest revision as of 04:54, 20 July 2019

EyeWire works best on Chrome, but it also works with Firefox. The most recent version of Firefox enables WebGL by default. Update your browser or follow the steps below:

Step 1

Type “about:config” into the address bar at the top of your browser.

You will get a page with a scary warning saying that looks like this:

Firefox1.1.png

Don't worry, it'll be okay.

Check the button that says “I'll be careful, I promise!”

You will see a page with a long list of programs, either use the search bar to find WebGL (CTRL+F), or scroll down to the bottom of the page. Make sure webgl.disabled is set to false.


If it is set to true instead of false, double click on that line to change it. Close all tabs of Firefox and reopen it. Go to http://get.webgl.org and see if that has fixed the problem. This will usually fix the problem. If it did not move on to step 2.


Step 2

If webgl.disabled was already set to false, set webgl.force-enabled as true (double click) and then restart Firefox and then try http://get.webgl.org again.


Error creating thumbnail: Unable to save thumbnail to destination


Step 3

If that still didn't fix the problem try setting webgl.force_osmesa as true (double click) and then restart Firefox and try http://get.webgl.org again.


Error creating thumbnail: Unable to save thumbnail to destination


Step 4


If you're still having trouble try setting webgl.prefer-native-gl as true (double click) and then restart Firefox and try http://get.webgl.org again.

Check if your Browser Supports WebGL

Click on the following link, http://get.webgl.org It will tell you whether or not WebGL is enabled on your computer.

Hopefully you will get something like the image below. If so, you're all set to start playing EyeWire.


Webgl yes.png

If None of That Worked

If WebGL is still not working for you with Firefox it's time to try Chrome.