Difference between revisions of "EyeWire Wiki Table of Contents"

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[[File:EyeWire_Ganglion_AwardWinner.jpg|thumb|Neurons Mapped by EyeWirers]]
 
[[File:EyeWire_Ganglion_AwardWinner.jpg|thumb|Neurons Mapped by EyeWirers]]
  
''EyeWire'' is a game to map the brain from [[Sebastian Seung]]'s Lab at MIT. This citizen science human-based computation game challenges players to map 3D [[neuron]]s in a [[The Eye and Retina#Anatomy_of_the_human_retina|retina]]. Eyewire was officially launched on December 10, 2012 and has since grown to over 150,000 players from 140+ countries.
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''EyeWire'' is a game to map the brain from [[Sebastian Seung]]'s Lab at MIT. This citizen science human-based computation game challenges players to map 3D [[neuron]]s in a [[The Eye and Retina#Anatomy_of_the_human_retina|retina]]. Eyewire was officially launched on December 10, 2012 and has since grown to over 160,000 players from 145 countries.
  
 
EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. Anyone, anywhere can help neuroscientists at MIT develop advanced artificial intelligence and computational technologies for mapping the [[Connectomics: An Introduction|connectome]].  You need no scientific background to play. EyeWire works best on high speed internet. It is optimized for use on Google Chrome.  
 
EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. Anyone, anywhere can help neuroscientists at MIT develop advanced artificial intelligence and computational technologies for mapping the [[Connectomics: An Introduction|connectome]].  You need no scientific background to play. EyeWire works best on high speed internet. It is optimized for use on Google Chrome.  

Revision as of 20:37, 5 January 2015

EyeWire: a game to map the brain.
Neurons Mapped by EyeWirers

EyeWire is a game to map the brain from Sebastian Seung's Lab at MIT. This citizen science human-based computation game challenges players to map 3D neurons in a retina. Eyewire was officially launched on December 10, 2012 and has since grown to over 160,000 players from 145 countries.

EyeWire gameplay advances neuroscience by helping researchers discover how neurons connect to process visual information. Anyone, anywhere can help neuroscientists at MIT develop advanced artificial intelligence and computational technologies for mapping the connectome. You need no scientific background to play. EyeWire works best on high speed internet. It is optimized for use on Google Chrome.

The Game

Instructions

Player Roles

Advanced Topics

The Science

Background

How Connectomics is Done

Our Data

Neurons

Amacrine Cell

Bipolar Cell

Ganglion Cell

Horizontal Cell

Glial Cell

Photoreceptors

Substructures of the neuron

Meet Seung Lab

EyeWire in Schools

EyeWire Library

A collection of papers for those interested in delving deeper into the science behind EyeWire.

Making a Contribution of Your Own

Connect with EyeWire