Difference between revisions of "EyeWire Wiki Table of Contents"
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=====Substructures of the neuron===== | =====Substructures of the neuron===== | ||
* [[Autapse]] ([[Self-touch]]) | * [[Autapse]] ([[Self-touch]]) | ||
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===Meet Seung Lab=== | ===Meet Seung Lab=== | ||
====[[Who is EyeWire HQ?]]==== | ====[[Who is EyeWire HQ?]]==== | ||
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+ | ===EyeWire in Schools=== | ||
+ | *[[MOSTEC]]--A summer program at MIT for high school students interested in Connectomics. | ||
+ | *[[High school outreach]] | ||
===[[EyeWire Library]]=== | ===[[EyeWire Library]]=== |
Revision as of 17:59, 17 April 2014
EyeWire is a game to map the brain from Sebastian Seung's Lab at MIT. This citizen science human-based computation game challenges players to map 3D neurons in a retina. Eyewire was officially launched on December 10, 2012 and has since grown to over 120,000 players from 150 countries.
Contents
The Game
Instructions
FAQ
- Help with WebGL
The Science
Background
- Connectomics: An Introduction
- Anatomy of the eye and the retina
- Retinal Connectomics
- Citizen Science and Citizen Neuroscience
- Excerpts from Connectome the book
How Connectomics is Done
- Serial block-face scanning electron microscopy (SBFSEM)
- Machine-learning-enabled Image Analysis
- Artificial Intelligence
- Tracing using Omni
- Neural computational models
Our Data
Neurons
Amacrine Cell
Bipolar Cell
Ganglion Cell
Glial Cell
Substructures of the neuron
Meet Seung Lab
Who is EyeWire HQ?
EyeWire in Schools
- MOSTEC--A summer program at MIT for high school students interested in Connectomics.
- High school outreach
EyeWire Library
A collection of papers for those interested in delving deeper into the science behind EyeWire.
Making a Contribution of Your Own
- Make a Prezi Presentation!
- How to Read a Science Paper
- Conduct your own research
- Add your contribution to the site