Competencias

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A través de EyeWire, el público en general puede participar en nuestra investigación. Hacemos competencias, aproximadamente una vez a la semana, donde puedes ganar más puntos y al tiempo que ayudas a trazar el conectoma retinal.

Los desafíos de EyeWire han cambiado; la mayoría se basan en el puntaje, pero otros en el número de cubos y otros hasta en la precisión. Para un desafío basado en la precisión, la persona con el porcentaje promedio de precisión más alto gana. Al puntaje se le descuenta el error.

Happy Hours

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Also every Friday between 2 and 4 pm eastern time, Happy Hours are hosted. The goal of Happy Hour is to earn as many points as possible. When a certain point threshold is reached, you will earn a bonus. These bonuses stack and are awarded after the Happy Hour has finished. crazyman4865's crazybot is used to track the points earned by the players. Occasionally, when it's a holiday, someone's birthday, or some other time for celebration, a spontaneous Happy Hour will be held with it's own rules.

Juegos de Invierno

In February of 2014, EyeWire held it's very own Winter Games, to celebrate the 2014 Winter Olympics in Sochi, Russia. Many of these challenges will be repeated for fun at random points throughout the year.

Cacería

Un

Maratón

One of the games that was introduced during the Winter Games was the Marathon. The players were challenged to complete an entire cell in just 26.2 hours! This game has become widely popular and different variations on it have been held since then.
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Juego de preguntas

Si bien la mayoría de los desafíos tenían que ver con el trazado de cubos, uno no. ¡Un bot de chat, Inquizitor, fue creado para realizar el Juego de preguntas de EyeWire! En el Juego de preguntas, se ganan puntos por responder correctamente, pero debes ser rápido, porque si respondes primero, obtienes más puntos.

Desafío del Cubo Maligno

By far the evilest challenge of them all was the Evil Cube Challenge. For this challenge 10 of the GrimReaper's hardest cubes were chosen and given to players, and the players had to trace them as best as they could.

Duelo en equipo

En mayo de 2014, el Cuartel general de EyeWire lanzó una forma nueva de competencia entre equipos. ¡Los desarrolladores crearon una manera para que los jugadores de EyeWire se integraran a un equipo y luego los puntos de los equipos se registraran en una tabla de clasificación separada! ¡Este sistema es muy efectivo y divertido!

Otras competencias

Reto Crazyman

The Crazyman Challenge started because EyeWire user crazyman4865, the then all-time high-score record holder, was challenged by other EyeWire users. In a valiant attempt, Crazyman was defeated by a5hm0r, forcing him to relinquish his title. This challenge was entirely points-based and spontaneous. For spontaneous challenges like this, one can either nominate themselves or be challenged by other users. If you think you've got what it takes, and your points record shows it, give a spontaneous challenge a try.