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Amacrine Cell
Artificial Intelligence
Autapse
Axon
Bipolar Cell
Cell Body
Chrome
Citizen Science and Citizen Neuroscience
Competitions
Dendrite
E2198
Encountered in cubes
F-Scores and Accuracy
FAQ
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Ganglion Cell
Glial Cell
GrimReaper
How to Play
Internet Explorer
J-RGC
Main Page
Meet the Lab
Mergers
On-Off Direction-Selective Ganglion Cell
Orientation Selective Ganglion Cell
Overcoming Obstacles
Player Roles
Retinal Neuron Classification
Serial block-face scanning electron microscopy (SBFSEM)
Synapse
Template:Get Involved
Template:How to Play
Template:Links
Template:The Neuroscience
Template:The Technology
The Consensus
The Eye and Retina
The Eyewire Lexicon
Language
aa - Afar
ab - Abkhazian
ace - Achinese
aeb - Tunisian Arabic
af - Afrikaans
ak - Akan
aln - Gheg Albanian
am - Amharic
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ast - Asturian
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - تورکجه
ba - Bashkir
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba
bcc - Southern Balochi
bcl - Bikol Central
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
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bgn - Western Balochi
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bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bengali
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
bto - Iriga Bicolano
bug - Buginese
bxr - буряад
ca - Catalan
cbk-zam - Chavacano de Zamboanga
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Turkish (Cyrillic script)
crh-latn - Crimean Turkish (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dv - Divehi
dz - Dzongkha
ee - Ewe
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el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
et - Estonian
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fit - Tornedalen Finnish
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frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Simplified Gan script
gan-hant - Traditional Gan script
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom-latn - Goan Konkani (Latin script)
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hy - Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
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jam - Jamaican Creole English
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ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Адыгэбзэ
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - 한국어 (조선)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - كوردي (عەرەبی)
ku-latn - Kurdish (Latin script)
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - лакку
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mo - молдовеняскэ
mr - Marathi
mrj - Western Mari
ms - Malay
mt - Maltese
mus - Creek
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
nov - Novial
nrm - Nouormand
nso - Northern Sotho
nv - Navajo
ny - Nyanja
oc - Occitan
om - Oromo
or - Oriya
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmy - Romani
rn - Rundi
ro - Romanian
roa-tara - tarandíne
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tašlḥiyt
shi-tfng - ⵜⴰⵛⵍⵃⵉⵜ
si - Sinhala
sk - Slovak
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
ta - Tamil
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tn - Tswana
to - Tongan
tokipona - Toki Pona
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - ўзбекча
uz-latn - oʻzbekcha
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - 中文(澳門)
zh-my - 中文(马来西亚)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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=Regular players= There are three ranks for regular players in the game. These are: ===Trainee=== Welcome to EyeWire, these are the players who have just registered and have not yet passed the basic tutorial. [[File:Trainne.jpg]] ===Player=== These are the players who have passed the basic tutorial. They can now play like other regular players and receive corresponding points, but they are limited to playing level 1 cells. [[File:Player2.jpg]] ===Advanced Player=== These are the players who have passed the Lightning tutorial and have access to all active cells. [[File:Adv.jpg]] Regular players appear green in the chat. =Advanced player ranks= There are 4 main categories of advanced players: Scout, Scythe, Moderator, and Mentor. Each has their own qualifications, powers, and responsibilities. These ranks all require promotions by HQ to be attained. Many players strive to achieve these advanced roles, but remember, ''With great power, comes great responsibility.'' === Scouts === [[File:ScoutCube.png|thumb|500 px|right|The redder the segment, the lower its confidence. The Parent cube (yellow touching the seed) and the Children (the other 3 yellow pieces outside the cube) are also shown. The "Jump" button is used to jump to a specific cube]] '''Advanced players who are training to be able to make corrections in cells. Scouts will appear in chat as turquoise.'''<br> ''"On my honor I will try my best to seek out mergers and missing branches."'' ==== Qualifications ==== In order to become a Scout a player must: *Have an [[F-Scores and Accuracy| accuracy]] of at least 90% *Have completed the Lightning Level 2 Tutorial *Be a player for a long enough time and done enough cubes to have gathered the required experience. (A good rule of thumb is about a month) *Be active and helpful in chat to answer other players questions *Show an interest in doing more than the average player to advance neuroscience. ==== Powers ==== Once promoted to a Scout, a player: *Can inspect any cube in a cell **In the cubes they see the [[Consensus#Confidence_Values| confidence]] of the segments **the parent cube (the cube that spawned the cube the scout is inspecting) **and the children (cubes spawned by the cube the scout is inspecting) *Flag the cube if a problem is found *They have 2 heat maps that can be used on cells **Scythe Vision shows which cubes have been flagged, reaped by Scythes, reaped by Admins or the [[GrimReaper]], [[Completing a Cell| marked complete]], [[Consensus#Frozen_Cubes| frozen]], and [[Consensus#Duplicate_Cubes| duplicate cubes]]. **Created shows how long ago each cube was [[Consensus#The_Spawner| spawned]] *They can highlight all of the ancestors (cubes further up the branch) of a cube and all of the descendants (cubes further down a branch) of a cube [[File:Created.png|left|thumb|500px|A view of the Created heat map]] [[File:Scythe_Vision.png|center|thumb|528px|A view of Scythe Vision]] ==== Responsibilities ==== All Scouts share a set of responsibilities: *Review cells for [[mergers]], missing branches, and missing nubs *Propose corrections for cubes with any such problems *Offer opinions on others proposed corrections *Help players in chat who are struggling to learn to play, or with a specific cube. === The Order of the Scythe === '''Once a Scout has enough experience in reviewing cells, they will be accepted into the Order of the Scythe, where they will take on a new role as a Scythe. Scythes will appear in chat as a glowing turquoise.'''<br> ''"Polish up your shiny new scythe. It's time to lop off some nasty mergers!"'' =====Qualifications===== In order to become a Scythe, a player must: [[File:ScytheCube.png|right|500px|thumb|The Scythe can submit a change using "reap" and can deselect all segments using "deselect"]] *Meet all the requirements for being a scout *Have been a scout for enough time (Usually this is in excess of one month) *Have enough experience inspecting cubes and proposing corrections *Have enough experience finding mergers, missing branches, and nubs *Be willing to collaborate with other Scythes to remove mergers and add missing branches and nubs =====Powers===== With the promotion to the Order of the Scythe, players gain a few more powers: *While they lose the ability to flag a cube, they can make an edit to a cube **This edit will carry the weight of two normal players in the [[consensus]] **They are unable to edit frozen cubes *They can mark branches complete =====Responsibilities===== On top of the responsibilities inherited from scouts, a Scythe must: *Remove mergers swiftly *Extend branches *Add nubs *Use their weight to help other Scythes to do these three things. *Mark branches complete when they are neither missing any branches or nubs, nor having any mergers. === Moderators === '''Moderators are keepers of the chat, they keep things clean and the people happy. Moderators will appear in chat as a glowing purple.'''<br> ''"Your friendly neighborhood mod, keeping the streets of EyeWire safe from foul-mouthed middle schoolers since 2012."'' =====Qualifications===== Being a Moderator requires a little more than having good people skills. Players must: *Be active in chat *Use clean language *Have good judgement in dealing with misbehaving players *Be able to mediate a conflict and prevent potential conflicts *Keep the chat away from inappropriate and offensive conversations *Be able to handle foul language *Moderators are required to be at least 16 years old =====Powers===== Moderators can remove players from chat, either temporarily or permanently. =====Responsibilities===== Moderators have some of the strictest responsibilities: *Make sure players don't misbehave. Things they watch for are: **Foul language **Spamming **Inappropriate conversations **Harassment **Inappropriate usernames *Moderators must warn players not to misbehave and inform them of the punishment for continuing misbehavior *Use discretion when removing players from chat *Listen to the grievances of offended and upset players *Inform Admins about inappropriate usernames ===Mentors=== <strong>Mentors are accomplished players who can assist other players who are looking for help or have a question about something fishy in their cube. Mentors will appear as Hello-Kitty pink in chat</strong><br> <em>"The student has become the teacher"</em> =====Qualifications===== Mentors must be experienced players who are eager to help others and can help new players learn at their own pace. ====Powers==== *Ability to join a player in their cube **They can select and deselect segments in another players cube *scouts and scythes who are also mentors can use watch mode to help out other scouts and scythes in reaping. ====Rules==== *Explicit permission must be given in general chat before a Mentor can watch someone else. *Watch mode cannot be used as an advantage in competitions or be used to gain points by influencing the players trace. [[ko:Player_Roles]]
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