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- ...r mergers the exit the cube, the player may leave out the segment with the merger and continue their trace as normal.531 B (91 words) - 19:16, 17 November 2015
- *This weight is used to fix a [[Mergers|merger]], missing branch, or missing nub.279 B (49 words) - 20:17, 17 November 2015
- *'''[[Mergers|Merger]]''': Was genau sind "Merger" und wie sehen sie aus?1 KB (179 words) - 15:11, 21 November 2015
- [[File:AddingDust.png|250 px|thumb|center|The green segment has a merger in it. "Dust" was added to the good part of the branch to allow the branch195 B (36 words) - 17:38, 17 November 2015
- ====Misalignment Merger Tutorials====37 B (3 words) - 18:22, 17 November 2015
- ...[Advanced Roles in EyeWire#Scythe | Scythe]], or Admin for help. If the AI merger exits the cube, a Scout, Scythe, or Admin should be notified as soon as pos405 B (74 words) - 18:25, 17 November 2015
- ...s when a [[Player_Roles#The_Order_of_the_Scouts| Scout]] or Scythe finds a merger, missing branch, or missing nub in a reaper weighted cube.401 B (71 words) - 18:26, 17 November 2015
- ...cube will automatically splice the branch up until the point at which the merger was removed231 B (42 words) - 18:31, 17 November 2015
- *This usually means that one of the cells has a [[Mergers | merger]]144 B (25 words) - 18:32, 17 November 2015
- *Some cubes will be frozen when there is a serious AI merger in the cube that cannot be removed.457 B (79 words) - 18:37, 17 November 2015
- ...it in green. The third image shows the cube after an admin has removed the merger.]]257 B (49 words) - 18:41, 17 November 2015
- ...dd some "dust" that exits the cube in the same spot as the branch with the merger so that the branch will continue to grow.227 B (44 words) - 17:10, 17 November 2015
- ...ide of the cube, the player should remove the segment that attaches to the merger and continue to trace the good part of the branch to completion.560 B (99 words) - 16:53, 17 November 2015
- Players can also create mergers even when there's not an AI merger that can mislead them into tracing a wrong neuron/segment(s). Be it misalig File:No_borders_player.jpg|no-borders merger on 2D that players have traced1 KB (219 words) - 20:35, 7 November 2015
- ...will be. Also rotate the 3D to make sure you are actually centered on the merger. A screenshot of the overview can be provided in addition to the coordinate585 B (107 words) - 20:37, 7 November 2015
- ...r mergers the exit the cube, the player may leave out the segment with the merger and continue their trace as normal.706 B (123 words) - 20:37, 7 November 2015
- File:No_borders.png|AI merger due to no-borders between the neurons. Thankfully here it doesn't create a File:No_borders2.png|merger due to no-borders between the neurons. Here the problem is severe as the me1 KB (197 words) - 20:38, 7 November 2015
- ...nments in the 2D slides can cause the AI to get confused and create a seed merger. File:Misalingment_merger.png|AI merger due to a misalignment.208 B (34 words) - 20:39, 7 November 2015
- ====Misalignment Merger Tutorial====36 B (3 words) - 20:40, 7 November 2015
- ==Reporting a merger==22 B (3 words) - 20:41, 7 November 2015