Difference between revisions of "Safari"
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Revision as of 23:48, 11 July 2012
EyeWire works best on Chrome, but it also works with Safari. WebGL is disabled by default in Safari, you will have to manually enable it. If you have the most recent version of Safari skip ahead to the Enabling WebGL section
Check if Your Browser Supports WebGL
Click on the following link, http://get.webgl.org It will tell you whether or not WebGL is enabled on your computer. Hopefully you will get something like the image below, if so, you're all set to start playing EyeWire.
File:Browser supports webgl.png
Other Messages
You probably got a message that says "Hmm. While your browser seems to support WebGL, it is disabled or unavailable. If possible, please ensure that you are running the latest drivers for your video card." That means that you'll have to configure your browser manually to enable WebGL. For instructions move to the next section.
If you get a message that says "Oh no! We are sorry but your browser does not seem to support WebGL" that means you've got to update your browser to a more recent version before you can enable WebGL. There should be a link under that message, or follow this link http://www.apple.com/safari/download/ and update to the newest version of Safari. After you've updated, restart your browser and move on to the next section of these instructions.
Enabling WebGL
WebGL is disabled by default in Safari. To enable it, open the Safari menu and select Preferences.
A window will pop up. Click on the Advanced tab and then check the box at the bottom that says Show Develop menu in menu bar.
Next click on the Develop menu that just appeared in the menu bar at the top of the screen. Select Enable WebGL.
Congratulations, you've just successfully enabled WebGL, now it's time to play EyeWire!