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  • ...s to follow the path. The player clicks on areas in the slices to add them to the trace. The AI automatically fills in the parts of the neuron that it de
    494 B (89 words) - 18:44, 17 November 2015
  • ...to navigate its interface. The tutorial introduces most of these commands to new players. Players can also access a full list of navigation commands by
    291 B (47 words) - 18:57, 17 November 2015
  • Template:How to Play
    20 B (4 words) - 14:32, 21 November 2015
  • *'''[[How to Play]]''': An overview of how to play EyeWire. ...''': Many tutorials are available for beginners to help you get accustomed to the game.
    1 KB (170 words) - 14:32, 21 November 2015
  • *'''[[How to Play]]''': An overview of how to play EyeWire. ...''': Many tutorials are available for beginners to help you get accustomed to the game.
    1 KB (170 words) - 14:33, 21 November 2015
  • ...s challenge a player should look for clues like branch width and direction to help them figure out where the continuation may be.
    318 B (51 words) - 18:30, 17 November 2015
  • 61 B (8 words) - 15:57, 17 November 2015
  • 78 B (11 words) - 15:58, 17 November 2015
  • ...rl+m to commit their work before submitting it. They can also press ctrl+d to discard. Explore mode can be accessed by clicking the compass icon at the b
    346 B (63 words) - 15:54, 17 November 2015
  • 67 B (10 words) - 15:54, 17 November 2015
  • ...t attaches to the merger and continue to trace the good part of the branch to completion.
    560 B (99 words) - 16:53, 17 November 2015
  • 104 B (17 words) - 16:11, 17 November 2015
  • ...sed on the new amount of neural volume found. Players can also receive up to 20 points based on time spent on any given task for level 1 cells, or 40 po
    406 B (70 words) - 15:51, 17 November 2015
  • 27 B (2 words) - 15:51, 17 November 2015
  • ...wed to Trailblaze. Trailblazing is only awarded when a player is the first to submit the cube. Trailblazing earns the player a bonus of 50 points per cub
    317 B (53 words) - 15:51, 17 November 2015
  • EyeWire challenges players, "EyeWirers," to map neurons in 3D. Upon registering, players are automatically directed thr
    292 B (42 words) - 15:52, 17 November 2015
  • ...]], oversee the work of the global community. These players have the power to extend branches and remove [[Mergers|mergers]].
    736 B (121 words) - 15:52, 17 November 2015
  • How to Play
    11 B (3 words) - 15:52, 17 November 2015
  • File:2.png|The player clicks to fill in the missing spot
    339 B (57 words) - 15:53, 17 November 2015
  • The player's task is to select the areas that the [[Artificial Intelligence|Artificial Intelligence
    248 B (39 words) - 15:53, 17 November 2015

Page text matches

  • <!-- "WELCOME TO EYEWIRE " --> <!-- HOW TO PLAY -->
    5 KB (598 words) - 17:24, 19 August 2016
  • <!-- "WELCOME TO EYEWIRE " --> <!-- HOW TO PLAY -->
    4 KB (577 words) - 17:24, 19 August 2016
  • Esta página contiene tanto definiciones que son relevantes en EyeWire, como términos que los jugadores han acuñado. ...rra indicadora en el perfil del jugador. Es pública y se puede visualizar en el perfil de cada jugador. Aquí hay algunos consejos para mejorar la prec
    37 KB (6,363 words) - 01:42, 7 January 2020

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