Difference between revisions of "Player scripts"
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+ | =====multiple cells additions in /add-cell===== | ||
+ | <br>In Vanilla eyewire, you can only add one cell id with the command per time, with the script you can add many cell ids per time. | ||
=====In-Cube buttons to the right of 2D===== | =====In-Cube buttons to the right of 2D===== |
Revision as of 22:26, 25 January 2018
This page holds explanations of the features provided to the community by the currently existing scripts made by players.
Contents
- 1 Contributors
- 2 Scripts
- 2.1 Crazyman4865's EWDLC
- 2.2 KrzysztofKruk's Accuracy bars
- 2.3 KrzysztofKruk's Utilities
- 2.4 KrzysztofKruk's Custom Highlight
- 2.5 KrzysztofKruk's Statistics
- 2.6 Profile stats
- 2.7 Sc History
- 2.8 Eldendaf's Scout's Log
- 2.9 nkem's bots
- 2.10 JousterL's zebrafish modifications
Contributors
@nkem - nkem_test + trivia + Hunt bots.
@JousterL - zebrafish dataset tracing tools
@Eldendaf - Scouts Log
@Crazyman4865 - EWDLC script containing utilities and tabbed chat amongst many other features in one script.
@KrzysztofKruk - eyewire stats, profile stats, and utilities scripts.
Scripts
Crazyman4865's EWDLC
tabbed chat:
This feature gives players tabs in chat, depending on what rank a player is they will see more/less tabs, like scouts, mentors, mystics and so on, pms go on different tabs as well. This makes chat faster as no longer does one have to type /gm group. and provides relevant settings in the gear cog icon. Additionally tabbed chat has a small # to the right above tabs of how many characters are left in the current msg a player's typing. seen on the picture to the right below. Ctrl + > moves to next tab, ctrl + < moves to prev tab
commands tab:
This tab helps separate info given by commands such as /sc-info, /size, /low-wt and son from rest of chat "clutter", examples below.
commands
EWDLC provides players with 5 more commands. You can find out all the existing commands, from eyewire, as well as all scripts by typing /help in chat.
/size
anyone can type this and it'll show a line of how many cubes a cell is. This # will change as the cell grows and spawns more cubes. Only the user sees the result.
- Error creating thumbnail: Unable to save thumbnail to destination
/low-wt
available to scythes, mystics and admins it will show available cubes in a cell that are below weight 3 (less than 3 players have submitted them). It has a default 15 cubes per use limit which can be bypassed by doing /low-wt <cell id> <desired # or 0 will show all cubes). WARNING: if the cell has 1000 low-wt cubes it'll show you 1000 IDs if you have # as 1000 or 0. Only the user sees the results.
- Error creating thumbnail: Unable to save thumbnail to destination
/sc-info
available to scythes, mystics and admins it will show available cubes in a cell that a scythe/admin can complete as well as total amount of cubes completed in a cell. It has a default 15 cubes per use limit which can be bypassed by doing /low-wt <cell id> <desired # or 0 will show all cubes). WARNING: if the cell has 1000 cubes that you can complete it'll show you 1000 IDs if you have # as 1000 or 0. Only the user sees the results.
- Error creating thumbnail: Unable to save thumbnail to destination
/support
available to everyone, the script is forever free but if you want and it is entirely optional and never obligatory in any way, but if you want you can donate anything/something to crazyman4865 for all his hard work in creating this script.
- Error creating thumbnail: Unable to save thumbnail to destination
/clear
available to everyone, this command will clear your chat from everything up to that point without the need to refresh, but it doesn't empty it from RAM so if eyewire's being slow because of too many chat lines, refresh is the way to go.
Utilities
nested commands
by default if someone writes /command in a group or pm the command won't work, it has to be typed in general (ALL). With nested commands you can type any command anywhere and it'll work.
- Error creating thumbnail: Unable to save thumbnail to destination
reverse slash
By default if someone writes \command it won't work and instead you'll have the command posted in chat as an msg. with reverse slash command works.
- Error creating thumbnail: Unable to save thumbnail to destination
Editable scythe vision colours
Available for scouts, scythes, mystics and admins. This can be found in the gear cog icon, under EWDLC options (scroll down). Clicking the red highlighted icon on the left side of the image below opens the panel up center screen in the right part of the image. Click each button to set the desired colour. Save will save the colours you chose and you'll see them in all cells after refresh. Discard will discard the chosen colours and allow you to pick new ones. Default will reverse colours to default colours as set by HQ. Exist preview exists the panel, it'll discard colours if you haven't saved them. During preview mode you can see the changes you make in the cell you are in, but it'll take effect to all cells only after refresh. This will also change scouts' log buttons to these colours.
Scouts' Panel, or UIBox
Available for scouts, scythes, mystics and admins. This is the "box" that contains scouts' tools like inspect, or scythe complete and so on. (ignore the V and the B for now.) EWDLC makes the panel/box sticky, meaning that where you place it there it'll remain after every refresh (except if you press F12 to go to dev tools/console, then you have to re-arrange it.) Also It makes player names under "players" clickable, meaning it'll open player's profile, like clicking it from chat or leaderboard. In "Cube" cube IDs in parents/children are now clickable and will jump you to the cube like from ### in chat. It will also make the names in "players" same colours as the ones you have chosen for scythe vision colours.
Stats in low screen
In vanilla eyewire reaps and completes don't show. Only cubes, points and trailblazers do. With EWDLC you can see those two as well if you'r ea scythe/mystic/admin.
- Error creating thumbnail: Unable to save thumbnail to destination
multiple cells additions in /add-cell
In Vanilla eyewire, you can only add one cell id with the command per time, with the script you can add many cell ids per time.
In-Cube buttons to the right of 2D
This script adds 3 new buttons in eyewire, in-cube (normal play or inspect). Increase/decrease brush size (also doable with q/e) and SB= show borders. This shows if a trace/seed is inside the overall area of the cube needed to spawn new cubes. This only works in normal eyewire, it'll not work in zebrafish dataset.
multiple cells additions in /add-cell
In Vanilla eyewire, as a mystic you have a cell id jump (like scouts and scythes have cube id in scouts bar.) but it is only in cell change button. With this script it is also added in the scouts' bar.
- Error creating thumbnail: Unable to save thumbnail to destination
KrzysztofKruk's Accuracy bars
This is KK's script that led to HQ's activity tracker, with the same function(s). Available for all players.
KrzysztofKruk's Utilities
Auto-updated show me me
In vanilla eyewire, as a scout/scythe/mystic/admin, you have to click the show me me button in UIBox many times to update it to most recent completes you or others. With this script click it once and it auto updates after every change, saving you time.
submit using space bar=
In vanilla eyewire, spacebar zooms in/out of 2D and shift+enter is the shortcut for not using mouse to submit/reap a cube. With this enabled in gear cog icon spacebar no longer zooms in/out of 2D and instead submits/reaps a cube, making it faster. (can also be used in conjunction with crazyman4865's option to not show leaderboard after submit/reap in gear cog for an even faster submit/reap experience.)
Hide top buttons
With this you can hide/show the top buttons like about, stats (also a KK's script), FAQ, and so on.
KrzysztofKruk's Custom Highlight
With this script scouts, scythes, mystics and admins can have a custom highlight colour which only they can see to mark cubes they've checked or of interest in a cell. V highlights, B unhighlights. There are 3 custom highlight options in gear cog as well as an option to unhighlight all 3 colours or the selected one. Colours can be customised in gear cog icon.
- Error creating thumbnail: Unable to save thumbnail to destination
KrzysztofKruk's Statistics
This script adds eyewire statistics for cubes, points, trailblazers, reaps, flags, people, and so on for every day, month since eyewire begun. Plus custom date and top 100.
Profile stats
This script adds eyewire statistics for cubes, points, trailblazers, reaps, flags, people, and so on in your profile, with options for last 7 days/ 10 weeks/ 12 months, previous month and best month. For privacy reasons you can only see your profile's stats not other players'.
Sc History
This script is for scythes, mystics and admins. By right clicking on profile button (next to logout) One can see how many cubes they have completed in a cell last 24 hrs, 7 days and 30 days, as well as buttons to find which of those cells have been completed by an admin and an option to remove those cells from the History
Eldendaf's Scout's Log
This script is for scouts/scythes/mystics and admins for logging problematic cubes or cubes of interest in completing/checking cells. It is fully explained here: http://blog.eyewire.org/scouts-scythes-manual-2-0/
nkem's bots
nkem_test
Chat bot for helping people, connecting to wolfram alpha and finding out if people are online (!online), for full commands list /help in chat. The bot also replies to pms.
trivia bot
This bot gets renamed to the needs and requirements of each weekly competition and is used to answer trivia questions for bonus points. One can also pm the bot with the answer.
Hunt bot
This bot is used (and renamed for each competition) for submitting merger coordinates in pms in the Hunt. Full explanation on how to play the Hunt here: https://www.youtube.com/watch?v=7ugeh1jdq8U&ab_channel=EyeWire
JousterL's zebrafish modifications
JousterL helped in creating normal ew colours for zfish dataset tracing (before there was only rainbow colours) and helped in allowing in zfish for the extra two axis/planes which previously were unusable unlike in normal ew tracing. He also helped kickstart the player script revolution and helped with modifying scythe vision colours.